Our Story
Back in 2018, Sam made the initial sketches for a management game where the player protects their base from waves of approaching enemies. But Sam’s coding abilities were limited, so he learned as he went along. While this inevitably resulted in disorganised code, it allowed time for the game’s concept and mechanics to mature. Because Sam was only able to work on the game during time off from university, progress was gradual. After 18 months and a period of beta testing, Final Outpost was ready to release onto the App Store.
Exceeding all expectations, Final Outpost reached 100,000 downloads within two months. Feedback was hugely positive; the Final Outpost Discord server was filling up with new members as the average rating from over 2,000 reviews reached 4.4/5. Sam released a number of patches during this time and began work on a significant content update with Ewan later in the year. Final Outpost 1.1 introduced a host of new features, reworked mechanics, and UI improvements.
To meet increasing demand for an Android version of the game, Sam founded Exabyte Games with Ewan and his brother, Ben. They put together a Unity development team and entirely re-engineered Final Outpost for both iOS and Android, releasing Final Outpost 1.2 in August 2021. The update came with dynamic lighting effects, pathfinding, new resources and buildings, seasons, multi-language support, and much more.
Following the excitement of Final Outpost 1.3, which introduced dynamic weather and Game Center support, the team shifted gears to enhance graphics and refine the player experience. Our talented graphical artist, Harriett, re-imagined every character and building over the next year, culminating in the release of the 1.6 update, which included a completely redesigned user interface.
Sam and Ben were able to go full-time in late 2023 and continued expanding Final Outpost. In May 2025 Exabyte Games released Final Outpost: Definitive Edition on PC, Mac, Linux, Android and iOS. The team is now exploring prototypes before beginning production on the next game!










